Gwen Stacy (Spider-Woman) (
youretheworst) wrote2017-02-11 03:57 pm
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app
PLAYER
Name: Jan
Age: 26
Personal Journal:
discombobulate
E-mail: failtair[at]gmail
AIM/etc: aim: anpanjan,
cantito ask for my disco
CHARACTER
Name: Gwen Stacy
Canon: Spider-Gwen (Marvel Earth-65)
Age: 19
Timeline: Issue 15
Items with character at canon point: Gwen will arrive with her regular clothes as well as a backpack that contains all her Spider-Woman gear. This includes her web shooters, mask, hood, shoes, and a container with about 12 power-charges.
If playing another character from the same canon, how will you deal with this?: N/A
Personality: With great power, comes great responsibility-- the ol' Spider-moniker is definitely just as important to Gwen as it ever was to Peter. Well, except the way Gwen initially figured, with great power came great irresponsibility, at least at first. The anonymity of a secret identity let her do what she wanted, live the life as free as she could be. Gwen is very much a teenager; she uses apps like instagram, twitter, snapchat and what have you. Plus, the mask and alias gives her the ability to break loose, wisecrack and pretend she's got all the self-confidence in the world. Except, y'know, that's not really the case. Although Gwen is still figuring out the proper balance between what she should do, what she can, and what needs to be done, the way she acts while she's under the hood and out of it is often radically different.
Like Spider-Man, Gwen originally used her persona as Spider-Woman to goof off and get cheap thrills, joining wrestling matches and using her abilities to have fun and show off. But unlike Peter, it wasn't her irresponsibility that got someone killed, it was, well... her popularity. Earth-65's Peter Parker turned himself into the Lizard because he wanted to be as cool and liked as Spider-Woman. Makes it kind of hard to like yourself when your biggest fan (and best friend) goes scaly and green and needs to be put down.
But even before becoming Spider-Woman, Gwen protected Peter from bullies and held her own at school. She's a cop's daughter, and was raised believing that justice is real and good cops, DA's and the system are the ones who you can trust. All her life her dad taught her that responsibility wasn't just about doing what you felt was right, but doing what the world needs. What only she could do.
Her powers meant she should have been fighting crime, not highlighting shows on TV. That's what got her noticed and made her a star. That's what made Peter Parker jealous enough to turn himself into the Lizard, which was the wake-up call that made Gwen into the Spider-Woman she is today. With Peter's death came the guilt that she could have prevented it, that she could have and should have done more.
Thankfully, Gwen's a lot better at dealing with her guilt, thanks to all the support she gets from her dad. Since she doesn't make the mistake of hiding her identity from everyone close to her, she knows her dad has her back no matter what. With a stronger support group and fairly decent amount of self-worth, Gwen's a lot less prone to falling for villain monologues, but she does have her moments (she's a Marvel character after all.) Overall though, Gwen's biggest issues come from having to balance her crime fighting life with her regular life. Every time she figures on part out, the other seems to go out of whack.
Gwen is indecisive. It goes without saying, any superhero who isn't Batman has to generally choose to balance their normal life with a life of crime fighting. But Gwen's also a first year in college, she's barely got her own life figured out without having to worry about Spider-Woman. Before getting super powers and worrying about responsibility, Gwen just wanted to be the drummer for the Mary Janes and spend the rest of her life on her music. Unfortunately, fighting crime and doing the right thing make band practice kind of go on the wayside. When she loses her powers, (after the Spider-Women event) she even tries to do music full-time, but she just can't. Gwen's ultimately too much her father's daughter to let good people get hurt and winds up donning the mask even if it means she could get hurt.
See, Gwen really admires her dad. He's her beacon and he taught her everything he knows. Captain Stacy was a good cop-- the best, really, and he made sure to instill in little Gwendolyn a sense of justice that could never be corrupted (sorry Matt Murdock.) With her father as her role model her entire life, there's no way Gwen could ever go long without aiding people in need or using her powers for the greater good. Even if she isn't always sure what that is, Gwen sticks to her guns and fights for what she believes in, just like her dear old dad.
...Which is why her dad ending up in jail has shaken Gwen so badly. Gwen wouldn't normally work with known criminals like Matt Murdock, but with her dad in police custody for conspiring with Spider-Woman, it just goes to show that there are rules that even a cop's daughter will bend. Gwen isn't her father; she knows the laws are there to help people, but she knows they can hurt people too. Ultimately that's what brings her to Murdock's retinue. She may not trust him (and she may not have any idea just how dangerous he is,) but right and wrong aren't worth losing her father over. Sometimes you can do a lot of good by helping people who are bad... that's not like, a bad thing, right? Well, I never said Gwen planned ahead. But she is practical. Murdock gives her powers and can protect her dad. The day he asks her to do something unscrupulous, then she'll just say no.
Because that's totally going to work, Gwen.
Background: Marvel wiki (This is super out of date? Wow.) So basically after the Spider-Women crossover, Gwen lost her powers, spent a long time brooding and wondering if she should still be Spider-Woman, got caught by the Punisher and was forced to come to terms with the fact that yes, the world needs her to be Spider-Woman to stop crazy assholes like Frank Castle. Unfortunately this also means her dad (a well known public figure) went on TV to defend her so now he's in jail and Gwen made a deal with Matt Murderdock to try and get him out. It's not exactly working, but he at least provides Gwen with power charges to keep her crime fighting thing going.
Abilities: Gwen Stacy is Spider-Woman, however those powers of hers were the result of an experiment by her universe's Cindy Moon. And just as she giveth, she can taketh away. Which she did. To combat this, Gwen (with the help of her world's Reed Richards and Jessica Drew,) comes up with a bracelet that takes "power charges" and grants her her old spider-abilities for a limited time. If she runs out of charges, she's SOL.
As for those abilities, Gwen has the same powers as Spider-Man does in Earth-616, mainly: sticking to walls, super strength, super reflexes, and spider-sense. While under the effect of her power charges, Gwen can lift up to ten tons, swing from buildings and stick to walls like it's nbd. Her spider-sense lets her sense incoming danger, to an extent, but is knowingly wonky thanks to the fact that her powers more an experiment than anything else. They never seem to work quite right.
Network/Actionspam Sample: link
Prose Log Sample:
Gwen hasn't played Birth By Sleep, so there's no way she knows she's in the Keyblade Training Area, but here she is. It's secluded, that's what matters. No one would think twice about seeing Regular Gwen Stacy in some training zone, but she's not looking to train as Gwen, is she?
Gwen pulls out her mask from her bag and slips out of her normal clothes. She's Spider-Woman now, and powers or not, she's gotta stay sharp if she wants her sacrifices to mean something. If she wants Spider-Woman to mean anything at all.
She takes a breath, puts up her dukes and punches one of the hanging targets. They're harder than she expected but it swings under the force of her punch. She can almost hear Matt Murdock's voice in her ear, 'Imagine how strong you'd be if you actually knew what you were doing?'
"@#$! Tell me I can't throw a punch," she growls, spinning around to aim a kick at the same target. It lands, of course, she didn't start doing this crime fighting thins yesterday. Just because she's not a ninja doesn't mean she can't fight bad guys. And besides, it's not like Ruby City is crawling with 'em, right? Everyone seemed nice so far...
"Ugh." Gwen throws her hands into the air with a sigh, peeling off her mask a moment later. She can't let Murderdock get under her skin. That's how he wins. He wants Gwen to need his help. It was bad enough coming to him after the stuff with his dad. Asking him for help training? Gwen would rather ask Frank Castle than ever go to him.
"Okay, maybe not the actual Punisher, Gwen. Dial it down." She brings hand to her temples, rubbing the headache that's already forming. Yep, now she's talking to herself. "I gotta find a way out of here, stat."
Name: Jan
Age: 26
Personal Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
E-mail: failtair[at]gmail
AIM/etc: aim: anpanjan,
CHARACTER
Name: Gwen Stacy
Canon: Spider-Gwen (Marvel Earth-65)
Age: 19
Timeline: Issue 15
Items with character at canon point: Gwen will arrive with her regular clothes as well as a backpack that contains all her Spider-Woman gear. This includes her web shooters, mask, hood, shoes, and a container with about 12 power-charges.
If playing another character from the same canon, how will you deal with this?: N/A
Personality: With great power, comes great responsibility-- the ol' Spider-moniker is definitely just as important to Gwen as it ever was to Peter. Well, except the way Gwen initially figured, with great power came great irresponsibility, at least at first. The anonymity of a secret identity let her do what she wanted, live the life as free as she could be. Gwen is very much a teenager; she uses apps like instagram, twitter, snapchat and what have you. Plus, the mask and alias gives her the ability to break loose, wisecrack and pretend she's got all the self-confidence in the world. Except, y'know, that's not really the case. Although Gwen is still figuring out the proper balance between what she should do, what she can, and what needs to be done, the way she acts while she's under the hood and out of it is often radically different.
Like Spider-Man, Gwen originally used her persona as Spider-Woman to goof off and get cheap thrills, joining wrestling matches and using her abilities to have fun and show off. But unlike Peter, it wasn't her irresponsibility that got someone killed, it was, well... her popularity. Earth-65's Peter Parker turned himself into the Lizard because he wanted to be as cool and liked as Spider-Woman. Makes it kind of hard to like yourself when your biggest fan (and best friend) goes scaly and green and needs to be put down.
But even before becoming Spider-Woman, Gwen protected Peter from bullies and held her own at school. She's a cop's daughter, and was raised believing that justice is real and good cops, DA's and the system are the ones who you can trust. All her life her dad taught her that responsibility wasn't just about doing what you felt was right, but doing what the world needs. What only she could do.
Her powers meant she should have been fighting crime, not highlighting shows on TV. That's what got her noticed and made her a star. That's what made Peter Parker jealous enough to turn himself into the Lizard, which was the wake-up call that made Gwen into the Spider-Woman she is today. With Peter's death came the guilt that she could have prevented it, that she could have and should have done more.
Thankfully, Gwen's a lot better at dealing with her guilt, thanks to all the support she gets from her dad. Since she doesn't make the mistake of hiding her identity from everyone close to her, she knows her dad has her back no matter what. With a stronger support group and fairly decent amount of self-worth, Gwen's a lot less prone to falling for villain monologues, but she does have her moments (she's a Marvel character after all.) Overall though, Gwen's biggest issues come from having to balance her crime fighting life with her regular life. Every time she figures on part out, the other seems to go out of whack.
Gwen is indecisive. It goes without saying, any superhero who isn't Batman has to generally choose to balance their normal life with a life of crime fighting. But Gwen's also a first year in college, she's barely got her own life figured out without having to worry about Spider-Woman. Before getting super powers and worrying about responsibility, Gwen just wanted to be the drummer for the Mary Janes and spend the rest of her life on her music. Unfortunately, fighting crime and doing the right thing make band practice kind of go on the wayside. When she loses her powers, (after the Spider-Women event) she even tries to do music full-time, but she just can't. Gwen's ultimately too much her father's daughter to let good people get hurt and winds up donning the mask even if it means she could get hurt.
See, Gwen really admires her dad. He's her beacon and he taught her everything he knows. Captain Stacy was a good cop-- the best, really, and he made sure to instill in little Gwendolyn a sense of justice that could never be corrupted (sorry Matt Murdock.) With her father as her role model her entire life, there's no way Gwen could ever go long without aiding people in need or using her powers for the greater good. Even if she isn't always sure what that is, Gwen sticks to her guns and fights for what she believes in, just like her dear old dad.
...Which is why her dad ending up in jail has shaken Gwen so badly. Gwen wouldn't normally work with known criminals like Matt Murdock, but with her dad in police custody for conspiring with Spider-Woman, it just goes to show that there are rules that even a cop's daughter will bend. Gwen isn't her father; she knows the laws are there to help people, but she knows they can hurt people too. Ultimately that's what brings her to Murdock's retinue. She may not trust him (and she may not have any idea just how dangerous he is,) but right and wrong aren't worth losing her father over. Sometimes you can do a lot of good by helping people who are bad... that's not like, a bad thing, right? Well, I never said Gwen planned ahead. But she is practical. Murdock gives her powers and can protect her dad. The day he asks her to do something unscrupulous, then she'll just say no.
Because that's totally going to work, Gwen.
Background: Marvel wiki (This is super out of date? Wow.) So basically after the Spider-Women crossover, Gwen lost her powers, spent a long time brooding and wondering if she should still be Spider-Woman, got caught by the Punisher and was forced to come to terms with the fact that yes, the world needs her to be Spider-Woman to stop crazy assholes like Frank Castle. Unfortunately this also means her dad (a well known public figure) went on TV to defend her so now he's in jail and Gwen made a deal with Matt Murderdock to try and get him out. It's not exactly working, but he at least provides Gwen with power charges to keep her crime fighting thing going.
Abilities: Gwen Stacy is Spider-Woman, however those powers of hers were the result of an experiment by her universe's Cindy Moon. And just as she giveth, she can taketh away. Which she did. To combat this, Gwen (with the help of her world's Reed Richards and Jessica Drew,) comes up with a bracelet that takes "power charges" and grants her her old spider-abilities for a limited time. If she runs out of charges, she's SOL.
As for those abilities, Gwen has the same powers as Spider-Man does in Earth-616, mainly: sticking to walls, super strength, super reflexes, and spider-sense. While under the effect of her power charges, Gwen can lift up to ten tons, swing from buildings and stick to walls like it's nbd. Her spider-sense lets her sense incoming danger, to an extent, but is knowingly wonky thanks to the fact that her powers more an experiment than anything else. They never seem to work quite right.
Network/Actionspam Sample: link
Prose Log Sample:
Gwen hasn't played Birth By Sleep, so there's no way she knows she's in the Keyblade Training Area, but here she is. It's secluded, that's what matters. No one would think twice about seeing Regular Gwen Stacy in some training zone, but she's not looking to train as Gwen, is she?
Gwen pulls out her mask from her bag and slips out of her normal clothes. She's Spider-Woman now, and powers or not, she's gotta stay sharp if she wants her sacrifices to mean something. If she wants Spider-Woman to mean anything at all.
She takes a breath, puts up her dukes and punches one of the hanging targets. They're harder than she expected but it swings under the force of her punch. She can almost hear Matt Murdock's voice in her ear, 'Imagine how strong you'd be if you actually knew what you were doing?'
"@#$! Tell me I can't throw a punch," she growls, spinning around to aim a kick at the same target. It lands, of course, she didn't start doing this crime fighting thins yesterday. Just because she's not a ninja doesn't mean she can't fight bad guys. And besides, it's not like Ruby City is crawling with 'em, right? Everyone seemed nice so far...
"Ugh." Gwen throws her hands into the air with a sigh, peeling off her mask a moment later. She can't let Murderdock get under her skin. That's how he wins. He wants Gwen to need his help. It was bad enough coming to him after the stuff with his dad. Asking him for help training? Gwen would rather ask Frank Castle than ever go to him.
"Okay, maybe not the actual Punisher, Gwen. Dial it down." She brings hand to her temples, rubbing the headache that's already forming. Yep, now she's talking to herself. "I gotta find a way out of here, stat."